Hello. These past few weeks I've been experimenting with a 'new' workflow (well, at least for me) - trying to build complex looking 3D environments just using low-poly box-modeling and avoiding the whole Zbrush/PBR direction all together. I think for the kind of environments I would like to make this is as detailed as I need (and want) to go. This was the piece I was working on before I started working on my 2 pieces for the WIld West challenge - so basicaly this was the warm-up for those :) I've build the entire temple so I will probably make some more images with that - from different angles and showing the whole thing. The character here is just an after-thought - put I kept her in there anyway. Thanks for dropping by! :)